We couldn’t update our GDC experience since past 2 weeks due to the super duper crunch of Asura which has been going on for a while but worry not! we are back in action. We have tried to compile all the 3 days of experience in one post because I spent the majority of the time for the rest of the days playing games at IGF booth, checking out the expo area and the attending meetings. The games are of course super interesting and exciting to share but the expo areas are just a big mash up of game software and hardware companies of which there is no point of noting down over here. As a result, we have tried to compile all of the games that we got to play and so grab your favorite drink if you have one around…. read along!
Day 3 started with an amazing “ Flash Backward: 30 Years of Making Games” by legends like Chris Crawford, Lori Cole, Phil Harrison and many more. It was an amalgamation of short talks by industry veterans who in one way or another contributed to the various revolutions in the games industry. It was one of the best segments or shows i have ever attended and you can check out the whole event in the video below.
After seeping in all the inspirational talks and nostalgic moments, I ran to the IGF pavillion which was about to open up at 10.30 AM. Now there is no point in sharing games which were nominated for the Indie games festival award because most of you would have already played or at least heard about games like Darkest Dungeon, Super Hot, Keep talking and nobody dies, Her Story etc. But the cool part is that I got to meet most of the developers who were responsible for making such amazing games and even got to show our upcoming game in return.
Apart from the IGF nominees, there was a huge collection of games in showcase at IGF which was where I planned to spend my rest of the day and with that said, Here are some amazing stuff i got to see in action!
Tantra Rumble: A mash up of RPG and MOBA, Tantra Rumble is an genre mix which offers 8 players to duke it on in an online battlefield. It is clearly inspired by the Indian mythos, especially the writing and the lore. You can know more about it by checking the video below!
Realm Of Conquest: If you are into hardcore table top war games, this one is for you! It is digital adaptation of the war games played on table which means a lot more visual awesomeness and no hassle of calculating with the dices. Based on medieval fantasy setting, I got to play Humans vs Ork, marching with my army to obliterate the enemies. Since i am a very much into table top war games, this was super appealing to me. You can know whether it is you jam by heading to their website.
Overfall: One of my favorites at GDC, It is a turn based action combat game with randomly generated missions and role playing awesomeness! You play as band of 2 heroes who are in search for their lost king all the while travelling in your ship to various places, unlocking new heroes, and completing quest! The game has huge randomly generated map which you can be used to explore and sail on. Clicking on different islands in the map will maneuver your ship to the location where you will encounter randomly generated quest. It can be a troll who is asking you to give him some food or an Ogre who wants to bash your head and you don’t have to even fight them to resolve the situation. You can use the dialogue system to communicate or use other mechanics which makes for a super fun and fresh game play session every time you complete a mission.The game can be unforgiving with brutal perma death which adds to the tension. I would highly recommend you check out the game over at steam.
Niche: A digital board game, it is all about Genetics, heredity and evolution. You are in control of your pack of animals, breeding, feeding all the while making sure that they don’t go extinct. It is a very interesting concept which is being developed by Philomena Schwab and Severin Walker. If you are a fan of board games, you can download the demo here .
Infinium Strike: A mix between a strategy and action game, Infinimuim pits you in the role of a weapons commander of an epic ship equipped with multiple turrets, drones fleet and epic weapons. As the game is in 3D, enemies attack from all directions while you blast them with your arsenal. It has both a campaign and an endless mode in which you can compete for high-score.
Antegods: is a fast paced arena shooter by Code glue based in Rotterdam, Netherlands. You play as a pilot one of the teams of space faring maya pilots destroying enemy ships and collecting artificats which you can feed to the colossal titan statue who can rain down epic amounts of punishments to the opposing team. I tried the game with one of the developers and ended up beating him which i am guessing is only because he went easy on me! The game looks amazing and you can check out more about it here
Hob: Ever since they released their teaser in one of the earlier PAX, I have been waiting to get my hands on this beaut for a very very long time. Hob is an action adventure game by one our favorite developers Runic games, the team responsible for developing Torchlight series and also the legendary Diablo 1 & 2. After successfully finishing their demo, I can say that it EPIC! The story or the lore of the game seemed very symbolic then literal and from what i understood, you play as this protagonist who is trying to save a very friendly race of creatures from these crazy looking mechanical steam punky badies. The world and the whole art style is superbly crafted, inspired from Steam punk style with hand painted textures and that Runic style treatment which you can experience in their past titles a.k.a TORCHLIGHT! It harkens back to the good old days where we used to be in our chaddies without T-shirt, dipping the bourbon biscuit inside freshly brewed milk of Milo, and enjoying games like Crash Bandicoot or Spyro, the dragon.
Below: Upcoming game by Cappy , makers of games like Super time force & Sword & Sworcery, is a survival, exploration, adventure game with a great aesthetic and art style. It kind of plays like the Zelda: A link to the past with mechanics of a survival game like Don’t Starve. But boy. does it look amazing! It is very atmospheric experience and since your character is this tiny speck in a huge environment, the visual style is very unique. Do check the awesome trailer below!
Except for the Design workshop, I had not attended any other talks and on the final day was all prepared for the postmortem of Diablo 1 by David Brevik. As you might know, we both in Ogre Head are big fans of the the Diablo series and I couldn’t miss this. David shared some amazing info regarding how the Diablo series was actually forged with some super secret facts which was unheard of. Let me give you an example from the 1 hour talk that he shared with us. Apparently, there was this guy who came to David and asked him if he would alow him to rent out one of the rooms in his office to start his venture. The guy was ready to offer 10% of his start-up to the founders which included David and others but they turned the random dude down anyways. Long story short, after a year or so, the random dude turned out to be Shabeer Bhatia and the company he started was hotmail.com which you all might be very well aware of. If David would have let Shabeer use in his office space, he would have some 250 million dollars in his bank account. Ouch!
All in all, it was an amazing and informative talk with the creator himself while he made possibly one of the best game series in the industry. Also as a bonus, I got our Diablo 2 manual signed by David and got to chat with him for sometime regarding the various design elements of the game!
GDC was an amazing experience and I got to meet tons of amazing people, play awesome games and learn new things. It is definitely a surreal experience when you see your childhood heroes who forged things that made up most of your childhood memories and getting a chance to talk to them. We will definitely be sharing a detailed info on how you can prepare for event like GDC so that you can avoid and be much more prepared then we were before the show! It would be much better to share such info couple of months before the next GDC, so that the topic of discussion is much more relevant.
Also, a huge shout to Blake Merriam and other scholarship members including Ankush, Lalima, Kadambari, Shailesh, Mariam, Vishwas, Laxmi, Dipender, Jibran and others from the designers network who made the event that much better. Without the scholarship program we wouldn’t have made it to the event and for that we are super grateful!
In the next post, we will be sharing about our time at Pocket Gamer Connect, which happened at Bangalore. We got to play an amazing roster of games from our country and will be sharing about it soon.
Thanks for dropping by and hope you enjoyed us sharing our GDC experience. Make epic stuff and be awesome!